Skip to main content

Introduction

What I expect from the S/W Design and Architecture course:
I expect this course to be interesting, pass the course especifically, and to understand the basics of software arquitecture and how is the process

Hobbies and/or personal interests:
I love music and love playing the guitar, playing videogames (mostly Pokemon an any nintendo, play station and pc ames)

Books/Music/Movies/TV programms that you have recently enjoyed:
Books recently a compilation of edgar allan poe poems and stories
Music a lot but more recently a band called Killswitch Engage and Led Zeppelin
Movies all of the MCU and terror movies
Tv programms all marvel netflix series, Vikings and Friends

Comments

Popular posts from this blog

Ethical Reflection on Ready Player One

Todays blog is the last one!!!!!! It has been quite a journey, but as everything, its time to end this. On today’s blog we are going to talk about a book, Ready Player One, written by Ernest Cline, this is the book that everyone in my class has been reading during the semester, and it was really, really good, I actually enjoyed it a lot. The plot is quite simple, it talks about a kid called Wade Watts, in a world were the actual real world is kind of a huge disaster for not saying other words, but in the book exist another world, a virtual one called the Oasis, were technically everyone plays it, because it was a whole new world, not only a videogame, in there people can have jobs, meet people, study in schools. The creator of the Oasis was James Halliday, and I say was because in the book he is dead, and after his dead he created 3 easter eggs that, when a player has the three, that player will own the oasis, and be the richest person in the world, and that is the goal of our dear...

Who needs an archiect?

I n this blog entry we are going to talk about an article written by Martin Flowers entitled, “Who needs an architect”, were it talks about software architecture (kind of obvious don’t you think) and the architect's role in a software development team. To be honest, a didn’t get the author’s purpose of the article, but I think I have got the general idea, so I can review this properly. On the article the author gives many two explanations the software architecture, one of them is quoted by someone else which basically says that a high level concept of a system is only visible (or significant) to developers, now, for me this is really abstract, because I don’t thing it applies to all the projects of this topic, but the second one which is given by the author himself says that the architecture is a a shared understanding of the system design by all of the expert developers involved in the Project, now this makes more sense to me because we can understand that not only the d...

The 4+1 View Model

On today’s blog we are going to talk about the 4+1 view model, which all of this was taken from two videos. This model says that, when we are creating software we need to focus on 4 things: The logical view: which is the logical design of the software The development view: the way the program interacts between its components The process view: the way the program functions The physical view: the way the software and the hardware interact between each other Now to explain more these 4 things, the logical view refers on what are we going to build, not the actual code, but the design and logic it will have, a good example of it is a class diagram.   The development view refers on how the program is organized and how it communicates between its own parts, the component may be a good example of this because it shows exactly that, how is organized and how it communicates to work. The one that refers on how the program works is the process view, it...